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L2C5 zapowiedzi

 
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Haxon




Dołączył: 17 Kwi 2006
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 PostWysłany: Śro 12:09, 28 Cze 2006    Temat postu: L2C5 zapowiedzi Back to top

Preview - Overall

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The greenish armor is Promise Set (D grade Clan armor)
Not sure which castle this is.

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Scarlet Von Halisha, the transforming Raid Boss

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Prince Frintessa, Son of Baium: Raid Boss
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The area where the Prince Frintessa spawns

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The new loading screen (ty New_Satan)
A DE in Apella set holding the Zariche sword

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New loading graphics with Apella set on various races

Preview - Armours

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Apella set (Human) - Heavy, Light, Robes

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Apella set (DE) - Heavy

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New Clan Armor: Promise Set (D grade)

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Promise Set stats
Set bonus on Heavy is +5% P.def, Max HP +85.7

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Promise Heavy on an Orc Shaman

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Promise set on Elf female

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Apella Set (A Grade Clan Armor)

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New textures for Zubei Heavy on human mystics

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Apella Set on Orc mystic and new mask

Preview - Weapons
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Cursed Weapon - Zariche
Guess what, new thing to do XD.. This sword is called pvp sword between players for a reason, it has 25k CP bonus. However it vanishes after a set time period. Also, each player killed with that sword means 1 hour less on timer. The owner / holder of the sword is shown in map too ( to let other players know of him? XD) Also, Its an "unique" weapon, so, meaning, it's a 1 per server item :P How to get it? I've no idea.

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Zariche on de female

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From left to right:
1H Sword: Mystery Sword, 2H Sword: Inferno Master, Blunt: Doom Crusher, Mage Sword: Tears of Wizard, Sword of Paagrio (type unknown)

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Mystery Sword (C Grade)

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Tears of Wizard

Preview - Fashion Accessories

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Left column top to bottom: Raid Master's Circlet, Raid Explorer's Circlet, Raid Challenger's Circlet
Right column top to bottom: Circlet of Schuttgart, Circlet of Ice Fairy Shir

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Fashion Accessory - Fancy Chapeau

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Fashion Accessory - Craftsman's Goggles

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Fashion Accessory - Small Angel Wings

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The new hat accessory Fancy Chapeau. Also, looks like they finally made armor textures for orc mages.

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New Mask

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Party (Pointy) Hat

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The new mask on DE male ( MASK OF ZORRO! OH YAH! XD)

Preview - Etc Item(s)

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Instant Items (HP/MP/Buff pots that spawn in solo hunting areas)

Preview - MISC(s)
Here's some shockers XD

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Party by clan window? Who wanna hex this? XD

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Weather effect - Goddard.. wahaha another mystery to be solved? :P

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Weather effect :P

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New radar :P

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Button to lock the shortcut bar

Preview - Skills
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Here comes the clan changes..

Preview - Clans
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Info on them:
Clans can have ranks now ( 1-8 ). For titles, clans of rank 1-5 seem to be treated the same way. Clan rank can be increased via clan wars, clan quests, clan hall battles and clan academy. Clan academy is something you can apparently get as a higher rank clan, and it has something to do with 2nd class change quest for newbie clan members (they do their quest "at the academy" and that somehow increases the reputation of the clan, and the newbie gets "commemorative items" for the quest).

Also, higher rank clans can have a "knights unit" and a "guards unit". That's apparently clan internal ranking - i.e. the clan leader assigns some members to these "units" (they can have members and a leader each), and those players then get different titles than standard members. From what I understand, the actual members of these units have lower titles than "standard" members, while the leaders of these units have higher titles. Maybe you're supposed to put new members first into these units, and later on they become "full" members or whatever. A bit weird. Or maybe you're supposed to have a 2nd / 3rd in command (the unit leaders) with their own men (their unit members), while the "standard" clan members are supposed to be led by the clan leader.

Special cases are Noblesse and Heroes. Noblesse are always "barons" (probably unless they could have a higher title via some other way, like e.g. being clan leaders), and heroes are always "Marquis".

Unclanned players are "wanderers". Clanned characters of a lvl 4 or lower clan with rank 5 or less are "citizens", and all clan members who are using the clan academy are "apprentices".

Those were the special cases. Everything else is determined via the reputation rank of the clan:

Clan reputation rank 5 or lower:
Esquire: Clan member of a lvl 5+ clan
Knight: leader of a lvl 4 clan
Sage: leader of a lvl 5+ clan

Clan reputation rank 6:
Esquire: Guards unit member
Knight: standard clan member
Sage: Guards unit leader
Baron: clan leader

Clan reputation rank 7:
Esquire: Knights unit member
Knight: Guards unit member
Sage: standard clan member
Baron: Knights unit leader
Viscount: Guards unit leader
Earl: clan leader

Clan reputation rank 8:
Knight: Knights unit member
Sage: Guards unit member
Baron: standard clan member
Viscount: Knights unit leader
Earl: Guards unit leader
Marquis: clan leader

Preview - Territory

Hello Geodata teams all over the community! Let us get through this together this time!

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Shrine of the Heretics : Rune Dungeon
Connects to the underground drainage system of Rune Castle town.
Built by the worshippers of the demon Triol, of which members of the secret society Vernon Dante, lead by Kalinas, leader of the Von Haken family, were the first to fall to temptation.
Spawns monsters levels 80-87 and harbors the Raid Boss Priest of Triol.

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Monastery of Silence : Rune Dungeon
Residence of the Order of Solina, keepers of the Grail.
Holds in opposition to the Shrine of the Heretics.
The dungeon has two entrances, one in each of the contesting areas Godard and Rune.
Underground, the monastery is said to hold the Grail of Glory, an important enshrinement of the order of Einhasad. Those that enter the monastery in search of the grail meet grave ends in the hands of the Solina Monks.
Spawns monsters levels 80-87. Raid Boss Keeper of Glory is found here.

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Stakato Nest : Rune Dungeon
The Stakato queen rests in this cave along with her workers. Almost nearing the end of her days, her nurses desperately try to protect her larva which hatch very rarely at a ratio of thousand to one. Stakatos are a persevering species. They will band together in the face of an intruder, and will feed on each other if necessary for regeneration.

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Burial of Disgrace: Schuttgart
Members of the orc tribes Batur, Morek and Turka, ostracized by the Orc Kingdom, were rejected from the Plateau of Immortality and buried here instead. These betrayers holding great enmity become undead, forever roaming the cemetary grounds.
Kakai, in order to stop the spirits from crossing over to the plateau, let loose the honorary soldiers of Hastui in the area.
This is the first hunting area encountered upon leaving orc town and entering Schuttgart, and a good place for Orc players to hunt before their second class transfers.

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Demon's Dwelling : Schuttgart
A dark wasteland infested with demons. Ragna orcs and dark spirits dwell here.
For soloing and small parties.

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Winter's Labyrinth : Schuttgart
This maze-like valley was once ruled over by Elven magister Freya.
At one time, it was full of warmth and sunshine and was so called Summer's Labryinth, but it started freezing over and is now covered with ice and snow, and the once tame animals of the region have turned into savage beasts. The lord of Schuttgart sent a messenger to Freya to inquire, but instead of Freya the messenger found a self-named witch, Queen of Snow.
Winter's Labyrinth is a mid-level hunting area for soloers and small parties, and features an even hunting area called the Island of the Ice Queen. Monsters are Ice-type, meaning they are weak to blunts and fire magic.

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Pabel Ruins : Schuttgart
Constructed by the giant Pabel, these ruins are what remain from his weather research lab due to a mysterious explosion. Although infested with malignant spirits for some time, the ruins were reclaimed by an exploration group made of Dwarves and Dark Elves after a few Bounty Hunters found traces of Starstone in the area. Both races are now hard at work trying to develop new sources of energy from these lands. However, a fanatical scientist Doctor Kaos invaded the grounds with an army of golems under the banner of world domination, and using it's deeps to train his army.
Various types of golems appear in Pabel Ruins. While the outer areas are soloable ..

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Wildlands of Pillage: Schuttgart
The train tracks between Dwarven Village and Schuttgart used to be an important transportation route. The trains no longer run, instead, bandits and outlaws lurk to attack Dwarven merchants traversing the area.
The wildlands feature a useful buff providing quest for soloers.

Also, there should be 2 new castles and new towns too :] AND there's clan territorries as well :p Yes, Ch5, The age of changes. Unfortunately, those pics are yet to come out.

Preview - Hunting


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